Explore the Future of Medical Visualization with XVIVO’s AR and VR Program 

Step into the future of scientific exploration with XVIVO’s AR and VR experience designed for the Oculus Quest 3. Our beautiful, immersive, and often snarky program takes you inside the intricate world of intracellular signaling, bringing medical concepts to life like never before. 

Why Choose XVIVO? 

At XVIVO, we specialize in translating complex scientific concepts into visually stunning narratives that captivate and educate. Our expertise spans over 23 years, delivering award-winning visuals 3D animations, illustrations, and interactive experiences. Whether it’s from clinical trials to commercialization, our work serves as a strategic tool to drive decision-making and investment. 

AR game device

Key Features of AR and VR experiences: 

  • Immersive Learning: Experience cellular dynamics firsthand through interactive simulations and detailed visualizations. 
  • Educational Engagement: Dive deep into the workings of cells, proteins, and molecular interactions with real-time feedback. 
  • Hands-On Interaction: Utilize creative tools like our magnetic molecular attraction device and our quantum inhibitor emitter to manipulate cellular processes. 

Experience the BCR-ABL Challenge: 

Embark on a mission to combat leukemia cells inside a virtual cancer cell. Navigate through the cytoplasm, identify BCR-ABL proteins, and disrupt their signaling pathways with small inhibitor molecules—all while immersed in a scientifically accurate and visually captivating world. 

BCR-ABL Challenge

Join Us in Redefining Medical Education: 

Schedule a demo today and discover how XVIVO’s AR and VR expertise can transform your understanding of medical science. Contact us at info@xvivo.net to learn more about integrating our innovative solutions into your educational or promotional initiatives. 

Special thanks to Bryn and the team at Rebellion for letting us use their beautiful offices for the filming of the AR experience. 

Read more about XVIVO and VR in our blog post: Being There: Virtual Reality in Medical Animation.